﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class VehicleConstructer : MonoBehaviour
{
    // Start is called before the first frame update
    public static NetWorkModule Current;
    public string assetName;
    void Start()
    {
        return;
        var ab = AssetBundle.LoadFromFile(@"D:\Project\GTA\AssetBundles\vehicle\insurgent.veh");
        Object i = ab.LoadAsset(assetName + ".fbx");
        GameObject ins = (GameObject)Instantiate(i);
        ins.AddComponent<Vehicle>();
    }
    // Update is called once per frame
}

